Instructional Design and Technology
Faculty: Deng, Harris, H. Hemphill, L. Hemphill, Lantz, Thurman, West, Yoon.
Trends and Careers—Whether an individual is interested in designing interactive multimedia programs, instructional videos, photographic media, interactive websites, instructional multimedia, 3D animation, instructional simulations, or producing corporate training programs, curriculum in instructional design and technology will prepare graduates for careers in their area of interest. The program is practical, comprehensive, and flexible enough to support individual career goals with an emphasis on hands-on experience, team work, and real-world applications. Facilities include advanced technology computer labs, professional graphics software, an interactive multimedia production lab, video/audio production and editing facilities, high resolution digitizing equipment, large-format cameras, and photographic darkrooms. CNN Money recently rated Instructional Designer as number 38 out of the top 100 jobs in America. Job openings in the field have increased significantly in the last four years and are expected to continue to grow.
The IDT internship is an opportunity for students to apply and expand their education, gain valuable professional experience, build confidence in their abilities, and explore careers in their field. The contacts made during an internship can provide invaluable advice and guidance as well as potentially lead to a permanent job offer.
Curriculum—The Instructional Design and Technology curriculum is designed around three major areas:
- Instructional multimedia and web production including digital imaging, digital graphics, interactive multimedia, multi-image presentations, and interactive web page design.
- Technology applications in instructional simulations and game environments, including three-dimensional animation and virtual reality applications.
- Design, production, and delivery of instructional materials and training programs including the application of instructional strategies and training facilitation techniques.
The curriculum contains a basic core of courses which sets down a foundation in designing these advanced technology applications, and then allows each student flexibility to further his/her career objectives and special interests by choosing a variety of directed elective courses. Internships and independent studies provide valuable work experience and opportunities to explore some of the careers open to graduates. New courses are regularly offered to keep pace with emerging technological changes and developments.
Department Resources—The Department of Instructional Design and Technology uses facilities that are among the finest in the region. Facilities include advanced computer and interactive multimedia development laboratories, video editing and sound recording studios, photography production, distance learning facilities for e-learning, compressed video, and Web-based course delivery, and electronic classrooms that make learning with computers, digital cameras, DVDs, mobile devices, and the Internet more accessible. Both Macintosh and DOS/Windows platforms are available.
Honors Curriculum—Academically qualified students in this department are encouraged to complete an honors curriculum in University Honors, Departmental Honors, or General Honors. All Honors students must complete the one-hour honors colloquium (G H 299). General Honors includes General Honors coursework. Departmental Honors includes honors work in the major. University Honors combines Departmental and General Honors. For more information about honors curricula see the Centennial Honors College page of the catalog or visit the Centennial Honors College website at wiu.edu/Honors.
INSTRUCTIONAL DESIGN AND TECHNOLOGY (IDT)
200 Introduction to Instructional Technology. (3) Introductory survey of the literature and structure of instructional technology. The course stresses the advantages, limitations, issues, and utilizations of technologies as applied to education and training.
205 Computing for Instructional Trainers. (3) Introduces a variety of computer software applications used by instructional technologists in the field. Also, includes principles of visual literacy for electronic application and the selection and trouble-shooting of computer hardware.
221 Introduction to Instructional Multimedia. (3) Introduction to developing multimedia instructional materials. Includes basic design and development guidelines as well as an introduction to representative multimedia instructional development.
230 Introduction to Interactive Instruction. (3) Introduction to design and development of interactive instructional animations and applications that run on the desktop and mobile devices. Students will import and create objects and animations, incorporate sound and video, create special effects, and script interactive animations.
235 Instructional Materials Development. (3) Introductory experiences and studies in creating and presenting print-based instructional materials for training and development purposes. Includes basic analysis, design, content writing, and development guidelines. Provides an introduction to representative print-based instructional development software and face-to-face instruction.
240 Photography I. (3) Introductory experiences in producing black and white photographs as well as color slides. Emphasizes the practical application of photographs as a communication medium.
250 Introduction to Web-Based Instruction. (3) Introductory experiences in creating and publishing web-based instructional materials. Emphasizes the use of markup languages as well as editing software. Also includes basic principles of user-centered design and website maintenance.
310 Principles of Instructional Design. (3) Course includes the study of the knowledge and skills required to perform the primary steps in the instructional design process; analysis, design, development, implementation, and evaluation. Writing Instruction in the Disciplines (WID) course. Prerequisites: IDT 200, 205, and ENG 280.
330 Instructional Project Management. (3) This course will examine principles, tools, and techniques used by instructional designers and instructional project managers to effectively manage instructional development projects. Writing Instruction in the Disciplines (WID) course. Prerequisite: IDT 310.
340 Advanced Photography. (3) Advanced camera handling and darkroom techniques. Students will use a variety of films and photographic techniques leading to the production of a portfolio of photographs ready for presentation or display. Prerequisite: IDT 240.
345 Electronic Imagery. (3) A survey course of electronic imagery including digital still imaging, 3D modeling, and virtual reality (VR) movies as used in electronic media and photographic applications. Prerequisite: IDT 205.
351 Intermediate Web-Based Instruction. (3) Overview of how to better integrate the Web as resources (information, communication, and collaboration) to improve education and training. Trends of the Web, education, and implications for teaching and learning will be discussed and followed by hands-on experiences. Prerequisite: IDT 250 or permission of the instructor.
355 (Formerly IDT 455) Instructional Simulation and Gaming. (3) Uses of educational games and simulations in interactive computer-based multimedia. Students will design and construct computer models to use in drill and practice and exploration, and complete several projects using a representative authoring environment. Prerequisite: IDT 230 or permission of instructor.
360 Instructional Video. (3) Introduction to instructional video production techniques including camera handling, digital editing, and special effects used in video production for multimedia.
375 Advanced Computing for Instructional Technologists. (3) A detailed examination of computer hardware and software principles in education and training environments, with attention to troubleshooting configuration, operating system problems, and software operation. Prerequisite: IDT 205.
390 Interactive Distance Learning. (3) (Global Issues) Study of central issues and concepts in the field of distance learning, with emphasis on the Web. Students will apply distance learning concepts and design principles to a group project converting a sitebased course to a Web-based class. Prerequisite: IDT 310.
406 Advanced Topics in Photography. (3) Advanced camera and darkroom controls for processing and printing both black and white and color. Prerequisite: IDT 240.
408 Large Format Photography. (3) Introduction to the large format view camera and its controls. Studio, available, and location lighting will be used with a variety of different subjects and props in both black and white and color. Prerequisite: IDT 240.
433 Instructional Three-Dimensional Modeling and Animation. (3) Instructional uses of three-dimensional modeling and animation are explored including basic modeling tools, virtual camera controls, materials, video production, and lighting. Prerequisite: IDT 205 or equivalent.
440 Developing Computer-Based Instruction. (3) Study of the design and development of multimedia products and the effective integration of interactive multimedia into training environments. Using knowledge of instructional design, students will develop a mini-instructional system. Prerequisite: IDT 310 or permission of instructor.
445 Advanced Instructional Media. (3) Advanced study of the design and development of interactive multimedia instruction. Emphasis on instructional design, advanced multimedia delivery techniques, and techniques for the development of non-linear computerbased training modules that incorporate sound, video, graphic and photographic images, animation, and text. Prerequisite: IDT 221 or permission of instructor.
451 Implementing and Facilitating Instruction. (3) Study of the development of integrated instructional systems for performance improvement in training settings. Emphasis is on the collaborative and projectbased design, development, implementation, and evaluation of instructional and non-instructional solutions, including techniques for facilitating face-toface training. Prerequisite: IDT 235 or permission of instructor.
460 Instructional Virtual Reality Design. (3) Focuses on the integration of virtual reality technologies for instruction and training. Provides opportunities to develop instructional/training virtual environments utilizing virtual reality authoring systems. Prerequisite: IDT 355 or permission of instructor.
480 Advanced Web-Based Instruction. (3) Emphasizes the potential of Internet technology to foster interactivity in design of performance solutions. Students move beyond static Web page creation to advanced incorporation of resources in support of highly interactive forms, database creation and management, and client/server integration. Prerequisite: IDT 250 or permission of instructor.
489 Independent Study. (1–4, repeatable to 6) Independent study for advanced students who desire to research a topic in Instructional Design and Technology. Prerequisite: 15 s.h. in IDT coursework.
496 Senior Portfolio and Resume Preparation. (1) IDT majors develop a capstone portfolio with resume, class annotations, projects, project annotations, and reflection paper. The projects can include professional work from IDT classes and internship. Career options and job interview techniques will be explored. Prerequisites: IDT major and senior standing. Graded S/U only.
497 Senior Portfolio Exam. (0) IDT majors will complete a portfolio which may include refined projects from IDT classes and internship, documentation, a reflection paper, and a current resume. Prerequisite: IDT senior. Graded S/U only.
499 Instructional Technology Internship. (6–12) The internship provides qualified students with a supervised, practical work experience in instructional technology, training, distance learning, multimedia or video production, telecommunications, or other appropriate area. Only 6 s.h. may apply toward major. Prerequisite: completion of the IDT core with a 3.00 grade point average, at least one 489 project, and attendance at the Internship Orientation with department chair. Graded S/U only.
278 Assistive Technology for Students with Special Needs. (1) Explores the research on using assistive technology devices with children with special needs, offers pre-service teachers the opportunity to develop the technological skills needed to work with children included in the regular classrooms who are required to use these technologies. Provides hands-on experience using these devices. Open only to students in the Teacher Education Program (TEP).
285 Technology Integration Standards for Pre- Service Teachers. (3) Introduces pre-service teachers to fundamental concepts, skills, and attitudes for applying technology in educational settings, as defined by ISTE National Technology Standards for Teachers and ISBE Technology Standards for All Illinois Teachers. Open only to students in the Teacher Education Program (TEP). Prerequisite: successful completion of the Technology Competency Assessment (TCA), CS 111, or permission of instructor.